# # Description: Remove marker area effect cloud # Called by: player # Entity @s: player # # If shrine AEC is within range, reset shrine coordinates # execute if entity @e[type=area_effect_cloud,tag=as_shrine,distance=..3] run scoreboard players reset #as_shrine_x as_help execute if entity @e[type=area_effect_cloud,tag=as_shrine,distance=..3] run scoreboard players reset #as_shrine_z as_help # # Remove AEC # kill @e[type=area_effect_cloud,tag=as_shrine,distance=..3,sort=nearest,limit=1]