# # Description: Randomizes armor stand pose # Called by: as:trigger # Entity @s: armor stand # # Summons temp armor stand summon minecraft:armor_stand ~ 0 ~ {NoGravity:1b,Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["as_temp_armor_stand"],DisabledSlots:4144959,Silent:1b} # data modify storage customizable_armor_stands:pose_storage Pose set value {Head:[0.0f,0.001f,0.0f], Body:[0.0f,0.001f,0.0f], LeftArm:[-10.0f,0.001f,-10.0f], RightArm:[-15.0f,0.001f,10.0f], LeftLeg:[-1.0f,0.001f,-1.0f], RightLeg:[1.0f,0.001f,1.0f]} # loot replace entity @e[type=minecraft:armor_stand,tag=as_temp_armor_stand] armor.head loot as:random_pose # # Generate randomizers # execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/head execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/body execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/left_arm execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/right_arm execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/left_leg execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function as:randomizer/right_leg # # Sets random pose # data modify entity @s Pose set from storage customizable_armor_stands:pose_storage Pose # # Kills temp armor stand # kill @e[type=armor_stand,tag=as_temp_armor_stand] # # Tag the armor stand as modified # tag @s add as_modified