12 lines
1020 B
Mcfunction
12 lines
1020 B
Mcfunction
#
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# Description: Randomizes appendage rotation
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# Called by: as:trigger/random_pose
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# Entity @s: temp armor stand
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#
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execute store result score #x_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"right_leg_x" }].Amount 1000
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execute store result score #y_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"right_leg_y" }].Amount 1000
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execute store result score #z_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"right_leg_z" }].Amount 1000
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function as:randomizer/right_leg_angle
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execute store result storage customizable_armor_stands:pose_storage Pose.RightLeg[0] float 0.001 run scoreboard players get #x_angle as_angle
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execute store result storage customizable_armor_stands:pose_storage Pose.RightLeg[1] float 0.001 run scoreboard players get #y_angle as_angle
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execute store result storage customizable_armor_stands:pose_storage Pose.RightLeg[2] float 0.001 run scoreboard players get #z_angle as_angle |