Start on the move function

This commit is contained in:
Daniel Løvbrøtte Olsen 2017-03-23 13:48:16 +01:00 committed by GitHub
parent 2d79caa413
commit cf3e152612

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@ -10,6 +10,40 @@ struct LEDSelect {
byte row; byte row;
}; };
// Directions[sides, directions]
// 0 - North; 1 - East; 2 - South, 3 - West
byte DIRECTIONS[6][4];
DIRECTIONS[0][0] = 4;
DIRECTIONS[0][1] = 1;
DIRECTIONS[0][2] = 5;
DIRECTIONS[0][3] = 3;
DIRECTIONS[1][0] = 4;
DIRECTIONS[1][1] = 2;
DIRECTIONS[1][2] = 5;
DIRECTIONS[1][3] = 0;
DIRECTIONS[2][0] = 4;
DIRECTIONS[2][1] = 3;
DIRECTIONS[2][2] = 5;
DIRECTIONS[2][3] = 1;
DIRECTIONS[3][0] = 4;
DIRECTIONS[3][1] = 0;
DIRECTIONS[3][2] = 5;
DIRECTIONS[3][3] = 2;
DIRECTIONS[4][0] = 0;
DIRECTIONS[4][1] = 3;
DIRECTIONS[4][2] = 2;
DIRECTIONS[4][3] = 1;
DIRECTIONS[5][0] = 2;
DIRECTIONS[5][1] = 3;
DIRECTIONS[5][2] = 0;
DIRECTIONS[5][3] = 1;
// Decodes side, column, row into n LED // Decodes side, column, row into n LED
int decodeLED(LEDSelect selection); int decodeLED(LEDSelect selection);
void encodeLED(int n, LEDSelect* Result); void encodeLED(int n, LEDSelect* Result);
@ -29,8 +63,6 @@ bool mirror(byte side, CRGB* leds);
void printError(CRGB color, CRGB* leds); void printError(CRGB color, CRGB* leds);
int decodeLED(LEDSelect selection) { int decodeLED(LEDSelect selection) {
return 9 * selection.side + 3 * selection.row + selection.column; return 9 * selection.side + 3 * selection.row + selection.column;
} }
@ -41,6 +73,120 @@ void encodeLED(int n, LEDSelect* Result) {
Result->row = n % 9 % 3; Result->row = n % 9 % 3;
} }
void forceMove(LEDSelect* selection, byte direction) {
switch (origin_dir) {
case 0:
selection->row--;
break;
case 1:
selection->column++;
break;
case 2:
selection->row++:
break;
case 3:
selection->column--;
break;
}
return;
}
// Takes a single LED and find its neighbor, based on direction
void getNeighborLED(LEDSelect* origin, byte origin_dir, LEDSelect* Result) {
byte row = origin->row;
byte column = origin->column;
*Result = *origin;
// Case midt LED
if (column == 1 && row == 1) {
forceMove(Result, origin_dir);
return;
}
// Case edges, corners
if (row == 0 && origin_dir == 2) {
Result->row++;
return;
}
if (column == 2 && origin_dir == 3) {
Result->column--;
return;
}
if (row == 2 && origin_dir == 0) {
Result->row--;
return;
}
if (column == 0 && origin_dir == 1) {
Result->column++;
return;
}
// Cases midten av edges
if (row == 0 && column == 1 && origin_dir != 0) {
forceMove(Result, origin_dir);
return;
}
if (column == 2 && row == 1 && origin_dir != 1) {
forceMove(Result, origin_dir);
return;
}
if (row == 2 && column == 1 && origin_dir != 2) {
forceMove(Result, origin_dir);
return;
}
if (column == 0 && row == 1 && origin_dir != 3) {
forceMove(Result, origin_dir);
return;
}
Result->side = DIRECTIONS[origin->side][origin_dir];
byte edge;
for (edge = 0; edge < 4; edge++) {
if (DIRECTIONS[Result->side][edge] == origin->side) {
break;
}
}
switch (edge) {
case 0:
Result->row = 0;
break;
case 1:
Result->column = 2;
break;
case 2:
Result->row = 2;
break;
case 3:
Result->column = 0;
break;
}
if (column == 1) {
return;
}
if ((side == 0 && (origin_dir == 0 || origin_dir == 2)) || (side == 4 && origin_dir == 0)) {
(column == 0) ? Result->column = 2 : Result->column = 0;
}
if ((side == 1 && origin_dir == 0) || (side == 3 && origin_dir == 2)
||(side == 4 && origin_dir == 3) || (side == 5 && origin_dir == 1)) {
Result->column = row;
Result->row = column;
}
// Wrong!!
if ((side == 1 && origin_dir == 2) || (side == 3 && origin_dir == 0)) {
Result->column = 0;
(column == 0) ? Result->row = 2 : Result->row = 0;
}
if ((side == 4 && origin_dir == 1) || (side == 5 && origin_dir == 3)) {
Result->row = 2;
(row == 0) ? Result->column = 2 : Result->column = 0;
}
}
bool setColor(LEDSelect selection, CRGB color, CRGB* leds) { bool setColor(LEDSelect selection, CRGB color, CRGB* leds) {
if (selection.side == 255) { if (selection.side == 255) {
return false; return false;