Start on the move function
This commit is contained in:
parent
2d79caa413
commit
cf3e152612
@ -10,6 +10,40 @@ struct LEDSelect {
|
||||
byte row;
|
||||
};
|
||||
|
||||
// Directions[sides, directions]
|
||||
// 0 - North; 1 - East; 2 - South, 3 - West
|
||||
byte DIRECTIONS[6][4];
|
||||
|
||||
DIRECTIONS[0][0] = 4;
|
||||
DIRECTIONS[0][1] = 1;
|
||||
DIRECTIONS[0][2] = 5;
|
||||
DIRECTIONS[0][3] = 3;
|
||||
|
||||
DIRECTIONS[1][0] = 4;
|
||||
DIRECTIONS[1][1] = 2;
|
||||
DIRECTIONS[1][2] = 5;
|
||||
DIRECTIONS[1][3] = 0;
|
||||
|
||||
DIRECTIONS[2][0] = 4;
|
||||
DIRECTIONS[2][1] = 3;
|
||||
DIRECTIONS[2][2] = 5;
|
||||
DIRECTIONS[2][3] = 1;
|
||||
|
||||
DIRECTIONS[3][0] = 4;
|
||||
DIRECTIONS[3][1] = 0;
|
||||
DIRECTIONS[3][2] = 5;
|
||||
DIRECTIONS[3][3] = 2;
|
||||
|
||||
DIRECTIONS[4][0] = 0;
|
||||
DIRECTIONS[4][1] = 3;
|
||||
DIRECTIONS[4][2] = 2;
|
||||
DIRECTIONS[4][3] = 1;
|
||||
|
||||
DIRECTIONS[5][0] = 2;
|
||||
DIRECTIONS[5][1] = 3;
|
||||
DIRECTIONS[5][2] = 0;
|
||||
DIRECTIONS[5][3] = 1;
|
||||
|
||||
// Decodes side, column, row into n LED
|
||||
int decodeLED(LEDSelect selection);
|
||||
void encodeLED(int n, LEDSelect* Result);
|
||||
@ -29,8 +63,6 @@ bool mirror(byte side, CRGB* leds);
|
||||
void printError(CRGB color, CRGB* leds);
|
||||
|
||||
|
||||
|
||||
|
||||
int decodeLED(LEDSelect selection) {
|
||||
return 9 * selection.side + 3 * selection.row + selection.column;
|
||||
}
|
||||
@ -41,6 +73,120 @@ void encodeLED(int n, LEDSelect* Result) {
|
||||
Result->row = n % 9 % 3;
|
||||
}
|
||||
|
||||
|
||||
void forceMove(LEDSelect* selection, byte direction) {
|
||||
switch (origin_dir) {
|
||||
case 0:
|
||||
selection->row--;
|
||||
break;
|
||||
case 1:
|
||||
selection->column++;
|
||||
break;
|
||||
case 2:
|
||||
selection->row++:
|
||||
break;
|
||||
case 3:
|
||||
selection->column--;
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Takes a single LED and find its neighbor, based on direction
|
||||
void getNeighborLED(LEDSelect* origin, byte origin_dir, LEDSelect* Result) {
|
||||
byte row = origin->row;
|
||||
byte column = origin->column;
|
||||
|
||||
*Result = *origin;
|
||||
|
||||
// Case midt LED
|
||||
if (column == 1 && row == 1) {
|
||||
forceMove(Result, origin_dir);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Case edges, corners
|
||||
if (row == 0 && origin_dir == 2) {
|
||||
Result->row++;
|
||||
return;
|
||||
}
|
||||
if (column == 2 && origin_dir == 3) {
|
||||
Result->column--;
|
||||
return;
|
||||
}
|
||||
if (row == 2 && origin_dir == 0) {
|
||||
Result->row--;
|
||||
return;
|
||||
}
|
||||
if (column == 0 && origin_dir == 1) {
|
||||
Result->column++;
|
||||
return;
|
||||
}
|
||||
|
||||
// Cases midten av edges
|
||||
if (row == 0 && column == 1 && origin_dir != 0) {
|
||||
forceMove(Result, origin_dir);
|
||||
return;
|
||||
}
|
||||
if (column == 2 && row == 1 && origin_dir != 1) {
|
||||
forceMove(Result, origin_dir);
|
||||
return;
|
||||
}
|
||||
if (row == 2 && column == 1 && origin_dir != 2) {
|
||||
forceMove(Result, origin_dir);
|
||||
return;
|
||||
}
|
||||
if (column == 0 && row == 1 && origin_dir != 3) {
|
||||
forceMove(Result, origin_dir);
|
||||
return;
|
||||
}
|
||||
|
||||
Result->side = DIRECTIONS[origin->side][origin_dir];
|
||||
byte edge;
|
||||
for (edge = 0; edge < 4; edge++) {
|
||||
if (DIRECTIONS[Result->side][edge] == origin->side) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (edge) {
|
||||
case 0:
|
||||
Result->row = 0;
|
||||
break;
|
||||
case 1:
|
||||
Result->column = 2;
|
||||
break;
|
||||
case 2:
|
||||
Result->row = 2;
|
||||
break;
|
||||
case 3:
|
||||
Result->column = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (column == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((side == 0 && (origin_dir == 0 || origin_dir == 2)) || (side == 4 && origin_dir == 0)) {
|
||||
(column == 0) ? Result->column = 2 : Result->column = 0;
|
||||
}
|
||||
if ((side == 1 && origin_dir == 0) || (side == 3 && origin_dir == 2)
|
||||
||(side == 4 && origin_dir == 3) || (side == 5 && origin_dir == 1)) {
|
||||
Result->column = row;
|
||||
Result->row = column;
|
||||
}
|
||||
// Wrong!!
|
||||
if ((side == 1 && origin_dir == 2) || (side == 3 && origin_dir == 0)) {
|
||||
Result->column = 0;
|
||||
(column == 0) ? Result->row = 2 : Result->row = 0;
|
||||
}
|
||||
if ((side == 4 && origin_dir == 1) || (side == 5 && origin_dir == 3)) {
|
||||
Result->row = 2;
|
||||
(row == 0) ? Result->column = 2 : Result->column = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool setColor(LEDSelect selection, CRGB color, CRGB* leds) {
|
||||
if (selection.side == 255) {
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user