Neo-Poseidon/game/player.rs

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Rust
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#[derive(Debug)]
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pub enum Race {
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Griffin,
Catte
}
impl Default for Race {
fn default() -> Self {
Race::Catte
}
}
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#[derive(Debug)]
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struct ResearchItem {
levels: u8,
points: u16
}
impl Default for ResearchItem {
fn default() -> Self {
ResearchItem{
levels: 1,
points: 0
}
}
}
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#[derive(Default,Debug)]
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struct Research {
weapons: ResearchItem,
banking: ResearchItem,
manufactoring: ResearchItem,
terraforming: ResearchItem,
hyperspace: ResearchItem,
experimentation: ResearchItem,
scanning: ResearchItem
}
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#[derive(Debug)]
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pub struct Player {
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name: String,
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color: (u8, u8, u8),
race: Race,
research: Research
}
impl Default for Player {
fn default() -> Self {
Player{
name: String::default(),
//Color: (rand::thread_rng().gen(), rand::thread_rng().gen(), rand::thread_rng().gen()),
color: (0,0,0),
race: Race::default(),
research: Research::default()
}
}
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}
impl Player {
pub fn new(name: String, color: Option<(u8, u8, u8)>, race: Option<Race>) -> Player {
Player {
name: name,
color: color.unwrap_or(Player::default().color),
race: race.unwrap_or(Player::default().race),
research: Research::default()
}
}
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}