[gd_scene load_steps=2 format=2]

[ext_resource path="res://background.jpg" type="Texture" id=1]

[node name="Node2D" type="Node2D"]

[node name="background" type="Sprite" parent="."]
scale = Vector2( 1.60314, 1.8829 )
texture = ExtResource( 1 )
centered = false