fossekleiva-ks-hackathon-demo/main.gd
Daniel Løvbrøtte Olsen 915246cd2f inital
2019-09-25 21:35:43 +02:00

26 lines
643 B
GDScript3

extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
randomize()
func _physics_process(delta):
if $Timer.is_stopped():
if randi() % 500 == 0:
var rand = randi() % 2
if rand == 0:
var audio = load("res://Music/Dripping Water.wav")
audio.set_loop_mode(audio.LOOP_DISABLED)
$Effects.set_stream(audio)
$Effects.play()
$Timer.start(8.0)
elif rand == 1:
var audio = load("res://Music/wind/Wind.ogg")
audio.loop = false
$Effects.set_stream(audio)
$Effects.play()
$Timer.start(8.0)