2021-01-02 02:25:39 +01:00
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use std::ops::{Deref, DerefMut};
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2021-01-01 23:07:16 +01:00
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#[derive(Debug)]
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enum Tile {
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2021-01-02 01:30:02 +01:00
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Start,
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2021-01-01 23:07:16 +01:00
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Blue,
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Yellow,
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Red,
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Black,
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Teal
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}
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#[derive(Debug)]
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2021-01-02 02:25:39 +01:00
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struct Bag (Vec<Tile>);
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2021-01-01 23:07:16 +01:00
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impl Default for Bag {
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fn default() -> Self {
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2021-01-02 02:25:39 +01:00
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let mut bag = Vec::<Tile>::with_capacity(100);
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for _ in 0..20 {
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bag.push(Tile::Blue);
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};
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for _ in 0..20 {
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bag.push(Tile::Yellow);
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};
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for _ in 0..20 {
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bag.push(Tile::Red);
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};
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for _ in 0..20 {
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bag.push(Tile::Black);
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};
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for _ in 0..20 {
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bag.push(Tile::Teal);
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};
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Bag(bag)
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2021-01-01 23:07:16 +01:00
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}
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}
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2021-01-02 02:25:39 +01:00
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impl Deref for Bag {
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type Target = Vec<Tile>;
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fn deref(&self) -> &Vec<Tile> {
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&self.0
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}
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}
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impl DerefMut for Bag {
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fn deref_mut(&mut self) -> &mut Vec<Tile> {
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&mut self.0
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}
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}
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2021-01-01 23:07:16 +01:00
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#[derive(Default, Debug)]
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2021-01-02 02:25:39 +01:00
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struct Factory (Vec<Tile>);
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impl Deref for Factory {
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type Target = Vec<Tile>;
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fn deref(&self) -> &Vec<Tile> {
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&self.0
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}
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}
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impl DerefMut for Factory {
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fn deref_mut(&mut self) -> &mut Vec<Tile> {
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&mut self.0
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}
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2021-01-01 23:07:16 +01:00
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}
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2021-01-02 02:25:39 +01:00
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2021-01-01 23:07:16 +01:00
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#[derive(Debug)]
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2021-01-02 02:25:39 +01:00
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struct Market (Vec<Tile>);
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2021-01-01 23:07:16 +01:00
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impl Default for Market {
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fn default() -> Self {
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2021-01-02 02:25:39 +01:00
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let mut market = Vec::<Tile>::with_capacity(20);
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market.push(Tile::Start);
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Market(market)
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2021-01-01 23:07:16 +01:00
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}
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}
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2021-01-02 02:25:39 +01:00
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impl Deref for Market {
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type Target = Vec<Tile>;
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fn deref(&self) -> &Vec<Tile> {
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&self.0
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}
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}
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impl DerefMut for Market {
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fn deref_mut(&mut self) -> &mut Vec<Tile> {
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&mut self.0
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}
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}
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2021-01-01 23:07:16 +01:00
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#[derive(Debug, Default)]
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2021-01-02 02:25:39 +01:00
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struct PatternLine (Option<Tile>, u8);
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type Patterns = [PatternLine; 5];
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2021-01-01 23:07:16 +01:00
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type Row = [bool; 5];
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type Wall = [Row; 5];
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#[derive(Debug)]
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struct Board {
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score: u8,
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wall: Wall,
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2021-01-02 02:25:39 +01:00
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floor: Vec<PatternLine>,
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2021-01-01 23:07:16 +01:00
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patterns: Patterns,
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}
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impl Default for Board {
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fn default() -> Self {
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Board {
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score: 0,
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wall: Wall::default(),
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2021-01-02 01:30:02 +01:00
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floor: Vec::default(),
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patterns: Patterns::default()
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}
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}
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}
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#[derive(Default, Debug)]
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pub struct Game {
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2021-01-02 01:30:02 +01:00
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turn: u8,
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player: u8,
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2021-01-02 02:25:39 +01:00
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box_top: Bag,
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2021-01-01 23:07:16 +01:00
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bag: Bag,
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market: Market,
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factories: Vec<Factory>,
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boards: Vec<Board>
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}
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impl Game {
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pub fn new(players: usize) -> Result<Self, &'static str> {
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let n_factories = match players {
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2 => 5,
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3 => 7,
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4 => 9,
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_ => return Err("Not a valid amount of players")
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};
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let mut factories = Vec::<Factory>::with_capacity(n_factories);
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for _ in 0..n_factories {
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factories.push(Factory::default())
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}
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let mut boards = Vec::<Board>::with_capacity(players);
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for _ in 0..players {
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boards.push(Board::default());
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}
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let game = Game {
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2021-01-02 01:30:02 +01:00
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turn: 0,
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player: 0,
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2021-01-02 02:25:39 +01:00
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box_top: Bag::default(),
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2021-01-01 23:07:16 +01:00
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bag: Bag::default(),
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market: Market::default(),
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factories: factories,
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boards: boards
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};
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Ok(game)
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}
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2021-01-02 02:25:39 +01:00
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pub fn fill(&mut self) -> Result<(), &'static str> {
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for factory in &self.factories {
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if factory.len() != 0 {
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return Err("Cannot fill, factories are not empty")
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};
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};
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Ok(())
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}
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// pub fn shop(&mut self, )
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2021-01-01 23:07:16 +01:00
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}
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