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@ -31,9 +31,9 @@ fn main() -> Result<(), &'static str> {
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game.do_move(GameMove(5, Tile::Yellow, 2))?;
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game.do_move(GameMove(5, Tile::Yellow, 2))?;
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game.do_move(GameMove(3, Tile::Blue, 2))?;
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game.do_move(GameMove(3, Tile::Blue, 2))?;
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//game.do_move(GameMove(0, Tile::Black, 4))?;
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game.do_move(GameMove(0, Tile::Black, 4))?;
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//game.do_move(GameMove(5, Tile::Black, 1))?;
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game.do_move(GameMove(5, Tile::Black, 1))?;
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//game.do_move(GameMove(0, Tile::Blue, 3))?;
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//game.do_move(GameMove(0, Tile::Blue, 3))?;
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// println!("{:#?}", game);
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// println!("{:#?}", game);
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