continue testing
This commit is contained in:
parent
97be5b9546
commit
caaa0e4e14
@ -10,32 +10,32 @@ before_script:
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- mkdir -v -p build/mac
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- mkdir -v -p build/web
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linux:
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stage: export
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script:
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- godot -v --export "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/linux
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#linux:
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# stage: export
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# script:
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# - godot -v --export "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/linux
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windows:
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stage: export
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script:
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- godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/windows
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#windows:
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# stage: export
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# script:
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# - godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/windows
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mac:
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stage: export
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script:
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- godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/mac
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#mac:
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# stage: export
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# script:
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# - godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/mac
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web:
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stage: export
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@ -57,4 +57,4 @@ pages:
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refs:
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- master
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needs:
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- web
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- web
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@ -54,4 +54,3 @@ move_down={
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[rendering]
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quality/driver/driver_name="GLES2"
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environment/default_environment="res://default_env.tres"
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