61 lines
1.1 KiB
YAML
61 lines
1.1 KiB
YAML
image: barichello/godot-ci:3.1.1
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stages:
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- export
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- deploy
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before_script:
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- mkdir -v -p build/linux
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- mkdir -v -p build/windows
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- mkdir -v -p build/mac
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- mkdir -v -p build/web
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#linux:
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# stage: export
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# script:
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# - godot -v --export "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/linux
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#windows:
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# stage: export
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# script:
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# - godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/windows
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#mac:
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# stage: export
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# script:
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# - godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip
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# artifacts:
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# name: $EXPORT_NAME-$CI_JOB_NAME
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# paths:
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# - build/mac
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web:
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stage: export
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script:
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- godot -v --export "HTML5" ./build/web/index.html
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/web
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pages:
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stage: deploy
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script:
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- mv build/web public
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artifacts:
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paths:
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- public
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only:
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refs:
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- master
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needs:
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- web
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