test
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								Cargo.lock
									
									
									
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										80
									
								
								Cargo.lock
									
									
									
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							@ -1,5 +1,83 @@
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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[[package]]
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		||||
name = "Mercury"
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		||||
name = "cfg-if"
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		||||
version = "0.1.10"
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		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4785bdd1c96b2a846b2bd7cc02e86b6b3dbf14e7e53446c4f54c92a361040822"
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[[package]]
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name = "getrandom"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ee8025cf36f917e6a52cce185b7c7177689b838b7ec138364e50cc2277a56cf4"
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		||||
dependencies = [
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		||||
 "cfg-if",
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		||||
 "libc",
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		||||
 "wasi",
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		||||
]
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		||||
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		||||
[[package]]
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		||||
name = "libc"
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		||||
version = "0.2.81"
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[[package]]
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		||||
name = "mercury"
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version = "0.1.0"
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		||||
dependencies = [
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		||||
 "rand",
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		||||
]
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		||||
[[package]]
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		||||
name = "ppv-lite86"
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version = "0.2.10"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "rand"
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version = "0.8.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a76330fb486679b4ace3670f117bbc9e16204005c4bde9c4bd372f45bed34f12"
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dependencies = [
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		||||
 "libc",
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		||||
 "rand_chacha",
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		||||
 "rand_core",
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		||||
 "rand_hc",
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		||||
]
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		||||
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		||||
[[package]]
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		||||
name = "rand_chacha"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e12735cf05c9e10bf21534da50a147b924d555dc7a547c42e6bb2d5b6017ae0d"
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dependencies = [
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 "ppv-lite86",
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		||||
 "rand_core",
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		||||
]
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		||||
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		||||
[[package]]
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		||||
name = "rand_core"
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		||||
version = "0.6.0"
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		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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		||||
checksum = "a8b34ba8cfb21243bd8df91854c830ff0d785fff2e82ebd4434c2644cb9ada18"
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		||||
dependencies = [
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 "getrandom",
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		||||
]
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		||||
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		||||
[[package]]
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		||||
name = "rand_hc"
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		||||
version = "0.3.0"
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		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3190ef7066a446f2e7f42e239d161e905420ccab01eb967c9eb27d21b2322a73"
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		||||
dependencies = [
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		||||
 "rand_core",
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]
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		||||
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[[package]]
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name = "wasi"
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version = "0.9.0+wasi-snapshot-preview1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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		||||
checksum = "cccddf32554fecc6acb585f82a32a72e28b48f8c4c1883ddfeeeaa96f7d8e519"
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		||||
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@ -1,5 +1,5 @@
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[package]
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		||||
name = "Mercury"
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		||||
name = "mercury"
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version = "0.1.0"
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authors = ["Daniel Olsen <daniel.olsen99@gmail.com>"]
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edition = "2018"
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@ -7,3 +7,4 @@ edition = "2018"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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rand = "0.8.0"
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		||||
							
								
								
									
										101
									
								
								src/azul.rs
									
									
									
									
									
								
							
							
						
						
									
										101
									
								
								src/azul.rs
									
									
									
									
									
								
							@ -1,7 +1,8 @@
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use std::ops::{Deref, DerefMut};
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use rand::prelude::*;
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#[derive(Debug)]
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enum Tile {
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#[derive(Debug, Clone, PartialEq)]
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pub enum Tile {
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    Start,
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    Blue,
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    Yellow,
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@ -10,7 +11,10 @@ enum Tile {
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    Teal
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}
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#[derive(Debug)]
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// factory, color, pattern line
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pub struct GameMove (pub usize, pub Tile, pub usize);
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#[derive(Debug, Clone)]
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struct Bag (Vec<Tile>);
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impl Default for Bag {
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    fn default() -> Self {
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@ -48,25 +52,31 @@ impl DerefMut for Bag {
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    }
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}
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impl From<Vec<Tile>> for Bag {
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    fn from(vector: Vec<Tile>) -> Bag {
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        Bag(vector)
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    }
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}
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#[derive(Default, Debug)]
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struct Factory (Vec<Tile>);
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#[derive(Default, Debug, Clone)]
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struct Factory ([Option<Tile>; 4]);
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impl Deref for Factory {
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    type Target = Vec<Tile>;
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    type Target = [Option<Tile>; 4];
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    fn deref(&self) -> &Vec<Tile> {
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    fn deref(&self) -> &[Option<Tile>; 4] {
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        &self.0
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    }
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}
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impl DerefMut for Factory {
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    fn deref_mut(&mut self) -> &mut Vec<Tile> {
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    fn deref_mut(&mut self) -> &mut [Option<Tile>; 4] {
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        &mut self.0
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    }
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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struct Market (Vec<Tile>);
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impl Default for Market {
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@ -89,19 +99,22 @@ impl DerefMut for Market {
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    }
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}
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#[derive(Debug, Default)]
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struct PatternLine (Option<Tile>, u8);
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type Patterns = [PatternLine; 5];
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type Patterns = (
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    [Option<Tile>; 1],
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    [Option<Tile>; 2],
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    [Option<Tile>; 3],
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    [Option<Tile>; 4],
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    [Option<Tile>; 5]
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);
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type Row  = [bool; 5];
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type Wall = [Row;  5];
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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struct Board {
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    score: u8,
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    wall: Wall,
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    floor: Vec<PatternLine>,
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    floor: Vec<Tile>,
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    patterns: Patterns,
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}
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impl Default for Board {
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@ -115,10 +128,10 @@ impl Default for Board {
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    }
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}
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#[derive(Default, Debug)]
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#[derive(Default, Debug, Clone)]
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pub struct Game {
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    turn: u8,
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    player: u8,
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    player: usize,
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    box_top: Bag,
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    bag: Bag,
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    market: Market,
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@ -143,24 +156,70 @@ impl Game {
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            boards.push(Board::default());
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        }
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        let game = Game {
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        let mut game = Game {
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            turn: 0,
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            player: 0,
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            box_top: Bag::default(),
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            box_top: Vec::<Tile>::with_capacity(100).into(),
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            bag: Bag::default(),
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            market: Market::default(),
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            factories: factories,
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            boards: boards
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        };
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        game.fill()?;
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        Ok(game)
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    }
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    pub fn fill(&mut self) -> Result<(), &'static str> {
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    fn fill(&mut self) -> Result<(), &'static str> {
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        for factory in &self.factories {
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            if factory.len() != 0 {
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                return Err("Cannot fill, factories are not empty")
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            };
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        };
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        for factory in &mut self.factories {
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            for i in 0..4 {
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                if self.bag.len() == 0 && self.box_top.len() > 0 {
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                    self.bag.append(&mut self.box_top);
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                }
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                else if self.bag.len() == 0 {
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                    return Ok(())
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                }
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                else {
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                    let tile_i = (random::<f32>() * self.bag.len() as f32).floor() as usize;
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                    let tile = self.bag.remove(tile_i);
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                    factory[i] = Some(tile);
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                }
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            }
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        };
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        Ok(())
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    }
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    // pub fn shop(&mut self, )
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    pub fn do_move(&self, game_move: GameMove) -> Result<Game, &'static str> {
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        if game_move.1 == Tile::Start {
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            return Err("You can't take the start tile alone")
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        }
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        let mut game = self.clone();
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        let old_factory = &self.factories[game_move.0];
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        let new_factory = &game.factories[game_move.0];
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        let sel_tile = game_move.1;
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        let mut hand = old_factory.clone();
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        hand.to_vec();
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        hand.retain(|x| *x == sel_tile);
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        if hand.len() == 0 {
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            return Err("That tile is not in that factory")
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        }
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        let target = &mut game.boards[self.player].patterns[game_move.2];
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        if target.first().is_some() || *target.first().unwrap() != sel_tile {
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            return Err("You cannot place that tile on that pattern-line")
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        }
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        game.turn += 1;
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        game.player = (game.player + 1) % self.boards.len();
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        Ok(game)
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    }
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}
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@ -1,10 +1,11 @@
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mod azul;
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use azul::Game;
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use azul::*;
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fn main() -> Result<(), &'static str>{
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    let mut game = Game::new(2)?;
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    println!("{:#?}", game);
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    game.fill()?;
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    let game2 = game.do_move(GameMove(0, Tile::Red, 0))?;
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    println!("{:#?}", game2);
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    Ok(())
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}
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