Commit Graph

  • 94982994f5 Early legality check to not clone asa often master Daniel Olsen 2022-02-17 00:30:59 +0100
  • f82b210e28 nix shel with cross compiling Daniel Olsen 2022-02-16 21:56:57 +0100
  • 9915d6b5d9 more testing Daniel Olsen 2022-02-15 11:18:51 +0100
  • e9e4ca74be remove tiles from the bag of bench game Daniel Olsen 2021-05-17 01:36:23 +0200
  • c64908621d Revert "hash as unsafe bytes" Daniel Olsen 2021-05-17 01:30:34 +0200
  • 2360986a96 Revert "pack all structs" Daniel Olsen 2021-05-17 01:30:31 +0200
  • 2c75b82f6b pack all structs Daniel Olsen 2021-05-17 01:14:51 +0200
  • 47610129ff hash as unsafe bytes Daniel Olsen 2021-05-17 00:47:09 +0200
  • 3ebfa35fa3 Update .gitlab-ci.yml Daniel Løvbrøtte Olsen 2021-05-16 17:42:51 +0000
  • cde84479b2 #![feature(bench_black_box)] Daniel Olsen 2021-05-16 19:41:41 +0200
  • 094abed8e4 Update .gitlab-ci.yml Daniel Løvbrøtte Olsen 2021-05-16 17:34:34 +0000
  • 6a1e1fbf14 Update .gitlab-ci.yml Daniel Løvbrøtte Olsen 2021-05-16 17:31:33 +0000
  • 8f055dfb27 better logging Daniel Olsen 2021-05-16 19:12:56 +0200
  • 2435458e15 make benchmark game static Daniel Olsen 2021-05-16 12:39:57 +0200
  • a2c23cf433 improve bag Daniel Olsen 2021-05-16 03:40:11 +0200
  • 8ccb7653a0 cache Daniel Olsen 2021-05-16 01:09:20 +0200
  • 8225206ec5 cache Daniel Olsen 2021-05-16 00:23:45 +0200
  • f6822b377d cache Daniel Olsen 2021-05-14 00:14:39 +0200
  • fdc1ff4747 moved game2 to new file Daniel Olsen 2021-05-13 21:20:30 +0200
  • 9dd402d493 start cache work cache Daniel Olsen 2021-03-06 16:44:11 +0100
  • 3b221f2514 Merge branch 'master' of https://git.dodsorf.as/Dandellion/mercury into master Daniel Olsen 2021-02-01 13:40:02 +0100
  • 46438955e4 aaa Daniel Olsen 2021-02-01 13:39:59 +0100
  • 8d6365b4a2 high tech fast game structs Daniel Olsen 2021-01-07 23:44:44 +0100
  • a638ba8c6a measure size Daniel Olsen 2021-01-07 12:52:30 +0100
  • e6d7ca5001 Game is Copy Daniel Olsen 2021-01-06 15:39:27 +0100
  • 410e2f3bea fix pruning bug, (increase in workset :() Daniel Olsen 2021-01-06 15:14:56 +0100
  • 19dd0d3b2c replace a bunch of vectors with arrays Daniel Olsen 2021-01-06 14:37:51 +0100
  • e6a265cb9d select mode Daniel Olsen 2021-01-06 12:20:05 +0100
  • da86a1dfdc match Daniel Olsen 2021-01-06 11:07:22 +0100
  • f4066492ce iterator shouldnt iterate over moves we know are invalid Daniel Olsen 2021-01-06 10:26:33 +0100
  • 7eab0722cf added note Daniel Olsen 2021-01-06 08:02:00 +0100
  • a123da5448 complicated game work reduction Daniel Olsen 2021-01-06 07:43:21 +0100
  • 9ded700100 some more optimization, deheapifying Daniel Olsen 2021-01-05 23:04:38 +0100
  • 155ff387f2 calculate length of random game Daniel Olsen 2021-01-05 16:14:44 +0100
  • 6bf2071850 smallvecs Daniel Olsen 2021-01-05 15:47:12 +0100
  • 875e232054 I think this is working Daniel Olsen 2021-01-05 07:38:56 +0100
  • bee99fc0f9 profiling is fun Daniel Olsen 2021-01-04 15:55:10 +0100
  • f2758fcb14 Convert do_task to changing the referenced game Daniel Olsen 2021-01-04 15:45:07 +0100
  • eb9998d639 seedable rng Daniel Olsen 2021-01-04 12:24:37 +0100
  • 706e33a12f bug fixes Daniel Olsen 2021-01-04 11:24:49 +0100
  • 22af164a95 asdadaa Daniel Olsen 2021-01-04 10:01:06 +0100
  • 7f98ea6afe scoring Daniel Olsen 2021-01-03 22:09:40 +0100
  • b64521169b match arms Daniel Olsen 2021-01-03 14:27:27 +0100
  • 3e086c485a factory to patterns with spill Daniel Olsen 2021-01-03 05:16:04 +0100
  • 0aaee4f6f4 meh hacky soluton Daniel Olsen 2021-01-03 04:45:20 +0100
  • 9933865a26 double borrow :( Daniel Olsen 2021-01-03 04:44:48 +0100
  • 30598ddd5a test Daniel Olsen 2021-01-03 00:15:45 +0100
  • 21ef5f7c5b convert to tile centricm Daniel Olsen 2021-01-02 02:25:39 +0100
  • 68adc43999 "full game" Daniel Olsen 2021-01-02 01:30:02 +0100
  • 177f29d732 Error Handling Daniel Olsen 2021-01-02 01:20:29 +0100
  • 341fa3f2f2 start with some structure of the game Daniel Olsen 2021-01-01 23:07:16 +0100
  • 09233e1e99 init Daniel Olsen 2021-01-01 19:04:22 +0100